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Thursday, May 14, 2020

Ghost of Tsushima is the Assassin's Creed Game I've Been Waiting For



Holy shit. This game looks incredible. Just the majestic beauty of the landscape and the clean user interface make me want to spend time in this world. I always say that you can judge the detail in a game by the amount of effort put into the grass. The grass here looks amazing. The foxes look amazing, as do Jin’s various sets of armor.

In terms of gameplay, this is just Assassin’s Creed. Old school Assassin’s Creed. A bunch of guys stand in a circle around you and attack one at time. You parry each one to open them up and defeat them before the next one attacks. There’s a chance the combat has more depth, especially in one on one encounters, but that is yet to be seen.

The stealth gameplay looks like exactly what I want. Sure, you could rush in and kill the Mongols in a big brawl but why not shoot an arrow into one’s head, sneak around the back, drop a fire cracker as a distraction, sneak attack one guy, then take his partner out before he knows you’re there. That’s some Assassin’s Creed Unity stuff. You love to see it.

The game also has what appears to be the most in-depth photo mode I have ever seen. You can play with a mind-boggling number of options including, but definitely not limited to, the direction of the wind, the score being played, and the color pallet. The game even has a black and white mode to emulate old samurai films. It also lets you customize the color of JIn’s armor and cloaks, helping make pictures even more customizable. I am not typically someone that dives deep into these modes but that may change here.

Sorry Valhalla, Ghost of Tsushima is the Assassin’s Creed game I have been waiting for and it releases sooner. This is the first time we have gotten an in depth look at the game and while it is not what I expected, it appears to be exactly the game I have been clamoring for. July cannot arrive fast enough.

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