The fated day has arrived…
And I’ve played Kingdom Hearts III
y’all! I planned on writing this post like three worlds ago, but I kept
playing. Oh well. I am getting ready to begin the last (I think) section of Disney worlds. This post is going
to be my impressions so far with a non-spoiler section mostly focused on
gameplay followed by a spoiler section mostly focused on story. I am being fairly
conservative about what is a spoiler (i.e. I won’t say what order you travel to
worlds or when you receive certain abilities) just to make sure anyone that
doesn’t want to know that doesn’t get spoiled. Spoilers will include Chi/Union X because I have theories about
where this game is going. Let’s get it going!
The
gameplay in this installment is good. Maybe the best in the series. It has a lot
going on but is incredibly satisfying. In particular, I love the team attacks.
These existed in KH2, but they took
MP and weren’t that cool looking. Some of them are very similar (i.e. Donald’s
firework attack), but some are completely new, and each world has specific
attacks for the temporary party members (Shout out to Mike and Sully). The only
one of those I have an issue with is in Arendelle; it just was not that fun for
me.
On a
similar note, I have mixed feelings about the Attraction Flow moves. I really
love Magic Carousel, Mad Tea Cups, and Big Magic Mountain (which seems like it
can only be used in one specific fight). These all look cool, deal a ton of
damage, and are fun little minigames to breakup battles. Pirate Ship and Splash
Mountain are fine. They look cool and deal good damage, but I do not find them
particularly fun. And literally everything about Blaster Blazer sucks. It is
not super responsive and doesn’t look particularly good.
Flowmotion
returns and boy is it nerfed. Not in a bad way though, it was incredibly
overpowered in KH3D and that has been
rectified. It may have been slightly over corrected, but I do enjoy it as a
piece of my arsenal as opposed to most of it. The biggest problem with it is
that the worlds are so open that it can hard to use effectively sometimes
because there is nothing nearby to chain Flowmotion moves. Having said that,
Sora is still incredibly mobile though. He can run up (most) walls and gains a
bunch of mobility abilities throughout the game
Let’s
talk Keyblades. Because the Keyblades are rad. There do not seem to be very
many, maybe 15ish, but I like almost all of them so far and they are all unique
and useful. I really appreciate that last point after so many games having
obviously better Keyblades outside of very specific purposes (*cough*Kingdom Hearts II*cough*); every blade
in this game is a viable option. They have unique stats, transformations, and Shotlocks.
I love the Keyblade forms and transformations as they are a more than adequate
replacement for Drive Forms which I was disappointed to learn would not be
returning (600 years ago when that was confirmed). The Shotlocks are all useful
and function just like in Birth By Sleep
so if you liked them there, you will like them here.
The
last thing I want to talk about before getting into spoilers is Gummi Ship
gameplay. Full disclosure, I have never loved the Gummi Ship. It was dull in
the original game and is a good change of pace in the other game. I really like
the open world exploration aspect of it in this game. I think it is fantastic
and incredibly fun to fly around, blow things up, and find treasure spheres.
Then you run into a Heartless ship and it turns into a visually uninteresting
version of the KH2 missions. Remember
the sweeping camera changes and cool backgrounds in that game? They are
replaced by a static “space” background that plays more like you flipped the perspective
of Space Invaders than the prior game’s arcade shooter feel. But enough of
that, let’s talk about the Gummi Ship creator. It is fantastic. If you are on
Twitter, you have probably seen all the amazing things artistic people have
created. It is truly astounding. And super easy. The entire process has been
streamlined so as to make me want to experiment with it as opposed to just
using the prebuilt ones that game provides. After I finish the story, I think I
will focus some more time on the Gummi Ship to see if I like it any better.
SPOILERS AHEAD
So, the
story………………… It is basically nonexistent thus far. There are little hints in
each world, but there has yet to be any real movement. The most movement has
come through Ienzo of all people. He has almost figured out how to bring Roxas
back. Kairi has had exactly one seen and she and Lea just talked about
themselves and their feelings (which is good, but could I get another scene?).
Mickey and Riku have not done much outside of the five seconds you play as Riku
and his Keyblade breaks. There is a scene where Ansem, Seeker of Darkness fights
Aqua (Who doesn’t have/use a Keyblade for some reason) and then asks Ansem the
Wise about some girl that he hid away after their experiments with darkness. I
think this will end up being tied to a scene where Xemnas talks to Marluxia, Larxene,
Demyx, and Luxord about their history with the Keyblade. I am not 100% caught
up with Union X (Close though), but I
am assuming this mean Demyx and Luxord have/will show up in that story because
Xemnas is presumably referring to Marluxia’s and Larxene’s story in that game.
I think the girl Ansem and Ansem spoke about is Strelitzia somehow. There is
also Luxu’s box that Maleficent and Pete are searching for. I have no idea what
is going to happen with these two plotlines, but I think they will either be
the final twists of the game or tied to the secret movie. Not sure how, but
that is my theory.
The other
thing I really want to talk about is how salty Nomura clearly is about Final Fantasy Versus XIII. There is a
lot that he clearly wanted to incorporate into that game that is in this game.
Like air stepping and the fact that the Tornado Titan is literally just the
Leviathan fight from Final Fantasy XV.
Or the Verum Rex cinematic from Toy Box that is clearly based on an idea for Versus XIII. Riku’s design is clearly
inspired by Noctis and Yozura, the hero of Verum Rex, looks very similar to Riku.
I am here for it all though. Let the man make his games, even if they take
forever.
That’s
really it y’all. I will be back in a couple days to record more thoughts. Theoretically,
it will be after the last Disney worlds, but before the end, but we will see.
Take care everyone!
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