We arrive at the big one. Kingdom
Hearts II is not my favorite game of the series, but it is a majority favorite
(as far as you can tell on the internet. I remember the buildup to this game
vividly. I was an active member of the KHInsiders forums. I spent much of my
time theorizing with other fans there (along with the occasional RP. Stories
for another time). Whether it was about the mysterious Blonde-Haired Kid that
popped up for a hot second at the end of Chain of Memories (and the original
game's secret ending), the Blindfolded Unknown, or the mysterious Twilight Town
world that also appeared for a hot second in COM. IT was one of the most
exciting release cycles I ever experienced. And the game did not disappoint.
Kingdom Hearts II has a fairly long
story so let's see if I can condense it and still make sense. The game begins
with brand new (ish) Roxas and his friends lamenting the last week of summer
break. Over the course of the next week they: Work jobs to save up for a trip
to beach (but never go), do their summer assignments at the last minute (Never
let it be said this series is unrealistic), investigate the left of the literal
word "photo,", and participate in a local combat tournament. The whole
time, Roxas has dreams of Sora's life, experiences his own Dive to the Heart,
is found by Axel (Who tries to coerce him to come back to the Organization),
and gets mugged by a different man in a black coat. He also manifests the
Kingdom Key a couple times. At the end of the week, it is revealed Roxas is in
a computer simulation, which he promptly escapes. He finds himself face to face
to with Sora and DiZ, the latter convincing him to rejoin Sora and thus Roxas'
summer vacation ends.
Sora then wakes up, finds Donald
and Goofy, and makes his way to the Mysterious Tower, home of Yen Sid. Yen
explains to the gang that the Heartless are still plaguing the worlds and there
is a new enemy: Nobodies. When a heart falls to darkness, a Heartless is
created from said heart, but a Nobody is also formed by the body left behind. The
three good fairies from Sleeping Beauty make Sora a new outfit and the gang
sets out to find Riku, Mickey, and the cause of the Heartless and Nobodies
attacking worlds. The first stop is Hollow Bastion to reunite with the Traverse
Town gang and get threatened by Organization XIII, the true name of the
Organization from COM. From there they set out to uncover Organization XIII's
plot and save the worlds. They travel to Disney worlds new and old thwarting
Organization and Disney villain (including a revived Maleficent and her new
sidekick Pete) plans until they eventually return to Hollow Bastion.
On this trip, Sora and the gang
travel into the Hollow Bastion Castle and learn arguably the biggest twist in
the series: the Ansem they defeated in KH was an imposter. He was really
Ansem's rogue apprentice, Xehanort. Or rather, his Heartless. And when there's
a Heartless, there's a Nobody. And that Nobody is Organization XII's leader:
Mansex...err Xemnas. This explained by King Mickey who has been on an
information gathering mission for some time. He knows where Riku is, but tells
Sora that he promised not to tell anyone. This culminates in Maleficent
appearing to save the gang from death and they are sent to return to all the
worlds they've already visited to thwart more Organization plans. Several
times, Sora, Donald, and Goofy encounter a mysterious man in an Organization
coat that wields Riku's Souleater sword. Eventually, they are led back to the
Mansion in Twilight Town where they learn of the data world Roxas was trapped.
The gang find a backdoor path to Organization XIII's hideout, The World That
Never Was (TWTNW). While traversing the path between worlds, they are
confronted by Axel who ends up siding with the gang and sacrificing him life so
they can make it to TWTNW.
At the same time as Sora's journey,
Axel attempts to kidnap Kairi on Destiny Islands, but she escapes with some
help from Pluto and a mysterious dark portal. She is eventually capture by
Organization XIII and imprisoned in their castle hideout. Kairi breaks out with
the help of Namine and the mysterious man with Souleater: Ansem, Seeker of
Darkness (Dun Dun Dun). Sora experiences a vision that has him fight Roxas
(inside him heart, naturally) after which Roxas accepts that Sora is the real
one and he is nobody. Sora, Donald, Goofy, and Mickey reach the Organization's
castle where Mickey splits off to go find DiZ. After fighting their way through
Nobodies (Including Xigbar), they find Kairi and "Ansem," who is
revealed to be Riku in disguise. The three continue to climb the castle,
defeating the remaining Organization members until only Xemnas remains. This is
when they run into the King and DiZ. DiZ attempts to convert the Kingdom Hearts
Organization XIII has been building into data, but his machine is overwhelmed
and explodes, taking him with it. The full gang then confront Xemnas for the
final battle, although Kairi and Mickey are shut out (in kind of comedic
fashion). Sora, Riku, Donald, and Goofy defeat Xemnas and the castle starts to
fall. Riku creates a portal and everyone except he and Sora escape. Turns out
Xemnas isn't quite finished yet, but Sora and Riku take care of that and escape
TWTNW. They end up in the Realm of Darkness until a door of light appears and
they walk through, returning to Destiny Islands, where Kairi, Donald, Goofy,
and Mickey are waiting and the gang is reunited.
The big theme of this game is
identity. Roxas struggles with not knowing his past or his purpose. Sora
struggles with his lost memories from Chain of Memories and the fact
that Organization members keep calling him Roxas. Which begs the question: Are
Sora and Roxas two halves of one whole, their own separate beings, or something in the middle? Despite discovering his path
and conquering his darkness in the previous game, Riku is afraid of the little
bit of Ansem inside himself and how he thinks his friends would feel about
that. The Organization each struggle with whether or not they should even
exist. Are they real people? They don’t have hearts so how can they ever be
considered real? And we can’t forget the Xehanort/Ansem twist. It is literally
a case of stolen identity.
Even the Disney worlds tie into the
theme (Mostly). Beast’s castle has him discover his true self a la the film
while Simba struggles with whether or not he should be king. The problem with
the Disney worlds in this game (and many of the following ones) is that while
they tie in with the overarching plot of the game thematically, you could just
as easily cut them and the story would remain mostly intact. That is not to say
they have no baring on the story, it is just minimal. They feel like a
diversion and the fact you have to visit them all multiple times makes many of
them feel like filler. This is… suboptimal for a game with a heavy Disney-based
marketing campaign.
Characters
I have four groups I want to
address: Disney characters (a limited group anyway), DiZ, Organization members,
and the main trio of Sora, Riku, and Kairi.
So, the Disney characters aren’t
super impor—HOLY SHIT GUYS GOOFY DIED! In maybe the greatest scene in video
game history, I remember being absolutely stunned. And then Mickey throws off his
coat and summons his Keyblade and its go time. Of course, Goofy is fine in the
ends, but it was still shocking. The thing I like most about this scene is how
effortlessly it shows Mickey’s loyalty and care for his friends. This is
exemplified several times throughout the game, specifically when Sora asks him
where Riku is. The king can’t tell him because Riku made him promise to keep it
a secret. He is also keeping Riku’s form as Ansem, Seeker of Darkness a secret.
Same with DiZ/Ansem the Wise. He considers Ansem a true friend and is
devastated to see how far his friend has fallen. Mickey does everything he can
to convince Ansem to give up his quest for revenge and instead redeem himself.
HE is a very good mouse king.
Maleficent and Pete are also in
this game, causing havoc for everyone throughout a number of worlds. They are a
fun distraction from Organization XIII, but their plotline is not resolved in
this game and is not particularly interesting so it’s hard to care too much.
So, the mysterious DiZ (Never
forget that means Darkness in Zero) is really Ansem on quest for revenge to
stop his former protégé and maybe earn himself redemption for the experiments
he allowed Xehanort to conduct. To this end, he recruits Riku and Namine to
capture Roxas and put him in a computer simulation until Sora is ready to wake
up from his year long nap. He also tries to manipulate events from behind the
scenes, but must eventually come out of hiding for his final act of trying to
destroy Xemnas’ artificial Kingdom Hearts. It is a somewhat dark mad scientist
role that he plays and Christopher Lee SELLS IT. The only problem with DiZ is
that his motivations are mostly only explained in the Secret Ansem Reports you
can pick up. This isn’t terrible, but I know a lot of players do not read those
so I wish they would have found time to add it into the main story. Also, DiZ
makes Riku steal the money Roxas and his friends save for a trip to the beach
because he is too lazy to program in a beach area…
The infamous BHK |
Organization XIII was originally
made up of 13 members: Xemnas, Xigbar, Xaldin, Vexen, Lexaeus, Zexion, Saix,
Axel, Demyx, Luxord, Marluxia, Larxene, and Roxas. We discussed a number of
those in the Chain of Memories
retrospective so I won’t get into them here. The first thing you need to know
about the group, though, is that each of their names is an anagram of their
original name with a X added in (i.e. Axel is Lea and Roxas is Sora). Xaldin,
Demyx, and Luxord are the three that interfere with Sora the most throughout
the Disney worlds. Xaldin is trying to prevent Beast from finding love, which
he believes will cause him to become a Heartless. He is very arrogant and
little unpredictable, but otherwise is mostly just here to be a boss. The same
can be said for Luxord, the stoic gambler. He shows up to mess with the cursed
gold in Port Royal. While he escapes, his boss fight appears apropos of nothing
and then he’s gone. Demyx is a fun character in his limited screen time because
he is a coward. He does not want to fight anyone or cause any conflict. He just
appears to have been bullied into joining the Organization. The Goofy death
scene occurs right after Demyx’s boss fight so that is a plus for Demyx in my
book.
Axel and Saix are friends. They
have been since before they became Nobodies. This gives them a tighter bond
than anyone else in the Organization except Roxas and Axel. They also seem to
have a plan to overthrow Xemnas and use the Organization to their own ends, although
we don’t know what those are. Saix is Xemnas’ number two and thus presumably
know all of his plans. This includes the secret room he has been searching for
in Castle Oblivion. Why exactly he wants to stage a coup is unclear, especially
once Dream Drop Distance was
released, but we will get to that in time. Axel’s motivations are also somewhat
unclear in this regard. He does not know all of Xemnas’ plans, but trusts Saix
enough to help him. Even though his role in Chain
of Memories was to put a stop to revolutions by other Organization members.
He is the only Organization member to have a change of heart in this game and
join the light. All because he just wants to Roxas again. He sacrifices his
life to save his friend. To be completely honest, this scene and the flashbacks
to Roxas leaving the Organization make me tear up every time. I imagine this
happens to quite a few fans as he is one of the most liked characters in the
series.
Roxas is basically Sora, but angry
at his most distilled. But he also has a habit of questioning things around
him, unlike Sora. I don’t want to get too deep on him because 358/2 Day is coming next, but Roxas’
struggle to figure out who his is and what that means is one of the most
compelling stories of the series, and this game specifically. A lot of people
do not like the opening with him because it is too long, but I love it because
it gives you time to learn this character that is at the center of this game.
Why does Axel do everything he does? For Roxas. Why does the Organization have
such an interest in Sora? Because of Roxas. Why Riku need to unleash his
darkness? To capture Roxas and keep him safe until Sora is awake. It is all
centered around Roxas.
Xemnas is the antagonist, but that
doesn’t make him a villain. He does not seek to control darkness or the worlds.
He does not wish to destroy everything. He just wants a heart. He wants to feel
again like he did before becoming a Nobody. TO this end, he creates the
Organization and uses them to bait Sora into killing Heartless (Keyblade are
the only weapons that can truly release a heart from darkness) so he can
collect the released hearts, make Kingdom Hearts, and grant himself a heart. My
guy just wants FEELINGS and thus, by his thinking, and Identity. He just wants
to feel like he is somebody. Is that so much to ask? He also makes a visit to a
hidden chamber in the Hollow Bastion castle to visit a suit of armor and he is
looking for a similar room is Castle Oblivion, but we’ll talk about that more
in Birth By Sleep.
Let’s talk the female characters in
this game because they kind of stink. I love Kairi. I will always love Kairi,
but you could replace her with a sexy lamp and nothing would change. Sure, she
gets a nice Keyblade for some unexplained reason, but she only swings it a
couple times and then it is just forgotten. She is constantly being led around
either by Riku, Organization XIII, or Namine. She never really gets to fight
back. She doesn’t get to help anyway. And that’s disappointing for a character
that is supposed to be the female lead. The same can be said for Namine. She
shows up, does someone’s bidding then disappears until she needs to run another
errand. The two have such great designs and general concepts (especially
Namine, the memory witch), but they never get to do anything besides be a
damsel in distress and a minion, respectively.
Sora is the star of this game, but
he does not go on much of a journey. He spends most of his time being a
confused which is not necessarily bad, but is kind of dull. He does exhibit a
new, Roxas influenced side when around Organization XIII members though. He is
quick to anger and frustrate. HE, like Mickey, does get a chance to show his
devotion to his friends. Every new person he meets, he asks about Riku. He has
a similar reaction to Goofy’s “death” as the king. Most of all, we find out
he’s into Riku and Kairi as presumed. Now, this is me making inferences, watch this scene and look at the difference between him reuniting with Kairi and
Riku. Tell me Sora isn’t crushing hard.
Riku is, again, clearly Nomura’s (and
my) favorite character. He has the most character development (outside of maybe
Axel) and his arc continues from the end of the last game. When we catch up
with him in this game, he has released the tiny piece of Ansem leftover inside
himself to fight Roxas and has been trapped in the form of Ansem, Seeker of
Darkness. Riku refuses to show himself to anyone until he can get it under
control. When he eventually does, he is granted a Keyblade. Riku still can’t
quite bring himself to believe he has conquered his darkness until he reunites
with his friends and they make him realize that true friends will always accept
the real him. He then joins the party as the logical conclusion of this arc. At
the end the game, Riku and Sora return home to together, ending their journeys
where they were first separated.
Gameplay
Kingdom
Hearts II has very similar gameplay to the first game. It is cleaned up,
flashier, and more complex. The ability system is more robust and affects the moment
to moment gameplay much more. Sora’s new outfit also comes with a new ability:
Drive forms. By fusing with one or more party members, Sora can gain new
powers. The first one, Valor Form, introduces dual wielding Keyblades, one of
the most satisfying visual elements of the game. You can’t use magic in this
form, but you hit harder and faster. Wisdom
Form is the opposite, a quick form focused on long range attacks and magic.
Master and Final forms are both wildly acrobatic modes that greatly increase
magic and strength. These forms add a ton of variety and a lot of fun, but if
you use them too much, Sora will Ant-Form, a Heartless-esque form that is fast,
weak, and extremely vulnerable.
The biggest addition is Reaction
Commands. At certain times, you can press the triangle button activate flashy
special moves that do big damage, dodge, attacks, or have other effects. There is
often complaints made against this aspect of the gameplay because it is just “Press
Triangle to win,” but I disagree with that. I find it a very fun mechanic, but
I also use it sparingly.
There are also some quality of life
changes like being able to swap party members on the fly. Gummi ships return but
have turned into much better on-rails shooter levels. The ship customization is
also cleaned up some.
Music/Misc
This game again features a great
soundtrack by Yoko Shimomura. It also features a new opening theme from Utada
Hikaru. Sanctuary (Or Passion depending on the version) is a amazing song. I
think it is better than Simple and Clean. Not sure if that is a popular opinion
or not, but I love it.
Overall, I love Kingdom Hearts II. It is one of my
favorite games. I love the story even with all it’s blemishes and retcons. The
gameplay is maybe my favorite in the series. IT is the perfect amount of button
mashing and clever tactics, depending on your skill level. The game is
challenging, but difficult. This game introduces so much to Kingdom Hearts lore.
Organization XIII, Nobodies, Roxas, Axel, Twilight Town, the data world,
Xehanort. Overall, I think Kingdom Hearts
II is one of the greatest video games of all time.
No comments:
Post a Comment